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Day 1
Aug 20, 2010 0:04:53 GMT -5
Post by The Ender on Aug 20, 2010 0:04:53 GMT -5
Talk about Day 1 plans here.
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Day 1
Aug 20, 2010 1:13:29 GMT -5
Post by The Ender on Aug 20, 2010 1:13:29 GMT -5
Okay, so:
The center is easily the most important square on the map, since it not only holds the village bomb stockpile but is also adjacent to 50% of the other spaces. I'd say that our best bet is to mobilize every single NPC Prinny we have access to into the 'O' square, since that's the square that players are likely to most visit most often (to restock on ammunition). The best bet for our own characters is probably to stay in the outer perimeter (so, squares A, B, C and D) to avoid the majority of the skirmishing.
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Day 1
Aug 20, 2010 1:19:12 GMT -5
Post by demurist on Aug 20, 2010 1:19:12 GMT -5
We don't want to appear like we are acting as a group though. I think we should stagger our placements so we don't stand out.
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Day 1
Aug 20, 2010 1:21:06 GMT -5
Post by demurist on Aug 20, 2010 1:21:06 GMT -5
Besides, I'm a hulk, so I would be useless unless I was in the fray, fucking shit up.
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Day 1
Aug 20, 2010 1:21:13 GMT -5
Post by The Ender on Aug 20, 2010 1:21:13 GMT -5
Oh, for sure. We shouldn't move as one group into any particular square anyway - to start with, we're probably better off spreading out.
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Day 1
Aug 20, 2010 1:21:42 GMT -5
Post by The Ender on Aug 20, 2010 1:21:42 GMT -5
...Oh. We have access to the abilities of our Cover identities?
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Day 1
Aug 20, 2010 1:35:50 GMT -5
Post by The Ender on Aug 20, 2010 1:35:50 GMT -5
Who do we want to put the hurt on for day 1? Kime and Rawkking are both pretty crafty, so I think I'd like to see them both disappear ASAP. Knives on one, skull on the other?
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Day 1
Aug 20, 2010 1:43:06 GMT -5
Post by hippie on Aug 20, 2010 1:43:06 GMT -5
Raawking, as well as ahava, are both under the impression that if I get a kill I kill them first. Which i'v only done like once, but yeah, it could link back to me.
So maybe knife raawking and skull kime?
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Day 1
Aug 20, 2010 1:45:37 GMT -5
Post by The Ender on Aug 20, 2010 1:45:37 GMT -5
That sounds good to me. If you think killing Rawkking will get you sniffed out, we could gun for someone else.
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Day 1
Aug 20, 2010 1:53:50 GMT -5
Post by hippie on Aug 20, 2010 1:53:50 GMT -5
Well, the thing is, Raawking is good.
So killing him is a good idea.
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Day 1
Aug 20, 2010 1:56:10 GMT -5
Post by The Ender on Aug 20, 2010 1:56:10 GMT -5
*Thumbs up*
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Day 1
Aug 20, 2010 2:13:29 GMT -5
Post by The Ender on Aug 20, 2010 2:13:29 GMT -5
...Oh. We start the game with bombs. Bomb+Quantum Skull would almost certainly make mincemeat out of Kime, so that's that... but I bet we can kill at least two other people on day one as long as we coordinate our attacks correctly. 4 dead not-mafias sounds awful tasty to me.
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Day 1
Aug 20, 2010 2:17:08 GMT -5
Post by demurist on Aug 20, 2010 2:17:08 GMT -5
Indeed. I don't think it'll take more than the skull to kill any one Prinny. I think that is our insta kill ability. I doubt anyone has an HP higher than 12.
I had assumed we got the abilities of our cover roles...I could be wrong.
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Day 1
Aug 20, 2010 2:20:23 GMT -5
Post by demurist on Aug 20, 2010 2:20:23 GMT -5
Disregard that "No HP higher than 12" bit.
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Day 1
Aug 20, 2010 2:25:05 GMT -5
Post by The Ender on Aug 20, 2010 2:25:05 GMT -5
I think most roles probably have 12 HP, but Skull+Bomb just ensures a kill if the target has more than 12 HP and/or is targeted by Prinny Dances.
The only crappy thing will be if we use the skull on a zombie. x.x
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